I'm 25, and I've spent more than a decade playing games of every kind. I love them as a craft. I also know, firsthand, how hard they are to put down, and that as kids we never really learn to manage that pull.
So I'm building the opposite of a time-sink: an action-RPG that kids unlock by doing real-world quests. Chores, reading, exercise, the unglamorous stuff. Do the real thing, earn the next part of the game.
I'm not a parent and I won't pretend to be. What I can do is be honest about the psychology I'm building on, name the studies behind it, and tell you where it could backfire, even when that's inconvenient for me. That's what this blog is for.
A rule I hold myself to: every personal story here is true, and anything I'm imagining is clearly marked as hypothetical. If I wouldn't say it to your face, I won't write it to rank on Google.